Wednesday 11 January 2012

WEEK 10 | PHYSICAL DESIGN : GETTING CONCRETE

Physical design is a design process that will makes sure the products work successfully when the products will be sold to global and international. It's a process of producing a database and functional requirement to reach the balance before it has been sold to the users. This is because some of the design might be not suitable to other countries. It happens because of different races, culture and tradition all around the world.

The same design may have the different meaning of it. For example, the thumbs up sign. For some people, the meaning of the thumbs up sign is a good sign but we don't know what is the meaning of it for some people in different countries. So, we must know how to design a good work that it will works on every countries all around the world. Moreover, try to use an image without putting any text on it because it could not be translated by the translator. 

example of reaction on thumbs up

Generic icons are recommended for the designer because it is simple but easy to understand and colors that being used must not associated with political movements or national flags. We don't want to related any design to those sensitive issues. To make it easier, ensure that the products support different date and time formats, support international paper sizes, envelope and address format and allow text expansion when translated to English. 


 generic icons


Scenario in design is to help the existing work situation that works totally the same with the actual product. There are four rules in scenario in design. There are basis for overall design, technical implementation, cooperation within design themes, and cooperation across professional boundaries. Generating storyboard from scenario is to break the scenario in step by step. It also will focus on the screen and the environment. Card-based prototyping is most of the process is using paper and card to prototyped the product. It is widely used to generate the ideas. It is a very easy and simple way and not use a lot of time doing it. It helps the designer to test their product before producing it. 

example of storyboard template

 card-based prototype

card-based prototype


AISYAH ALWANI
1102702359


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